AI Insights · Timothy · July 2022
Top 5 Motorcycle Games in Lithuania - Q2 2022 Performance Review
Explore the performance of the top 5 motorcycle games on a unified platform in Lithuania during Q2 2022, including trends in downloads, revenue, and active users.
The second quarter of 2022 saw interesting trends in the performance of the top motorcycle games in Lithuania. Here's a detailed look at how the top 5 apps fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Deliver It 3D from VOODOO showed a fluctuating trend in weekly downloads, starting at 302 in early April and peaking at 1.9K in late May before settling at 701 by the end of June. The game generated modest weekly revenue, with a notable peak at around $6 in mid-April and additional small peaks throughout the quarter. Weekly active users increased significantly from 295 in early April to over 4.1K in late May, maintaining a steady user base above 2.7K for the rest of the quarter.
Xtreme Motorbikes by Xtreme Games Studio experienced a steady climb in weekly downloads, reaching a peak of 1.3K in early May, followed by a gradual decline to 338 by the end of June. Weekly active users mirrored this trend, rising from 363 in late March to over 2.8K in mid-May before dropping to 2K by the end of the quarter.
Motorcycle Real Simulator from Cerebellium Apps had a stable performance in weekly downloads, fluctuating between 164 and 334 throughout the quarter. Active users showed a consistent increase from 214 in late March to a high of 373 at the end of May, before slightly declining to 302 by the end of June.
Real Bike Racing by Italic Games saw a relatively stable download rate, hovering around 100 downloads per week with minor fluctuations. The game’s active users showed a slight increase from 433 in late March to a peak of 502 in mid-June, before settling at 369 by the end of the quarter.
Bike Race: Motorcycle Games from Wildlife Studios had a steady weekly download range, peaking at 81 in mid-June and ending the quarter with 49 downloads. The game generated consistent weekly revenue, averaging around $20-$30. Active users increased from 238 in late March to 365 in mid-June, before decreasing to 284 by the end of June.
These insights are based on Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.